This is the animation I have been working on: http://www.youtube.com/watch?v=ITXPMEzpoVM&feature=plcp
Monday, 5 November 2012
My animation
This is the animation I have been working on: http://www.youtube.com/watch?v=ITXPMEzpoVM&feature=plcp
Editing my clay model pictures
I edited my pictures in MS Paint to put mouths on the models for when they are speaking. I used MonkeyJam to push 24 frames a second together, to make them into video:
I then got all the footage and lined up the audio and put the videos in order:
Then saved it as one video.
I then got all the footage and lined up the audio and put the videos in order:
Then saved it as one video.
Building a clay model
With my models I didn't make the appendages seperatly, I moulded them as one piece. Moulding them as one piece comes in handy when animating, its less of a risk for the model to fall apart.
Firstly, I soften up the clay my squeezing in again and again untill it is soft enough to mold. I pinch the top to create the head and the same for the arms and legs. Next thing I do is roll out the arms and legs then smooth out the whole body. I place a square piece of white card or paper in the mouth area so I can edit in the mouth later on the computer.
Here are some pictures of the process:
Firstly, I soften up the clay my squeezing in again and again untill it is soft enough to mold. I pinch the top to create the head and the same for the arms and legs. Next thing I do is roll out the arms and legs then smooth out the whole body. I place a square piece of white card or paper in the mouth area so I can edit in the mouth later on the computer.
Here are some pictures of the process:
Taking Pictures of my clay model
In this part I set up my backgroud and my model. I then set up my camera I began taking pictures of my clay model. Each time I took a pictures I moved the clay model just a little bit, so when all the pictures are put together in a film, it would appear the clay model is moving. This is called persistence of vision.
Subscribe to:
Posts (Atom)

